Stories in the rhythm of life

Title: capricious strand
Developer: ghost pattern
Publishers: ghost pattern
Platforms:Nintendo Switch (reviewed on), PS5, PS4, Xbox Series X|S, Xbox One
Release date: September 15, 2022

I admit that when I had the opportunity to review Wayward Strand, I was somewhat reluctant. The art style didn’t quite suit me; the art looked like the title sign of an old sitcom like Mama’s Family, and the premise of spending three days in a nursing home was the main plot. Whatever the opposite of an upsell was, I felt it.

But there’s one part that really caught my attention, the way the story was supposed to be told. The stories of the people at home all take place over three days, whether you are there or not. If you’re in one part of the facility watching something happen, you do so knowing that other things are happening elsewhere.

As a parent, that’s honestly how I’m very used to life now. I can go talk to my wife and then find that while I was in the room talking to her, one of my children decides, in another room, to completely destroy something using only the pure creative destruction of a seven-year-old child. -Old.

So I gave the game a try and I’m honestly very glad I did. My concern that it would be a chore was immediately dismissed when the first person I met in the house walked past me, talking about wanting to investigate “the goat”. And that’s how my journey with Wayward Strand began.

Wayward Strand puts you in the shoes of Casey Beaumaris, a teenage girl and aspiring reporter for her high school newspaper. She is forced to come to work with her mother because she is apparently on school holidays and will have to work during this period. Fun, fun, fun.

Casey takes this as an opportunity. If she’s going to be pushed into a nursing home, she’s going to take the opportunity to write something for her diary. She will get to know these people and tell their stories while doing what she can to help.

And the house, which I should mention, takes place on a flying airship that was once a German ship, has many stories. There are patients like a former non-verbal actress, a poetic German with a mysterious past, or a woman whose need to meddle in everyone’s business is only made worse by the fact that her memory problems make her forget everything she snoops around. and more. The staff, from orderlies to chefs, have their own story too. There’s a lot to find here, but they won’t wait for you to get started.

Wayward Strand review: Stories at the speed of life

From the moment you get on the airship and are assigned to help, you mostly have the freedom to go anywhere. They give you some suggestions but you can do whatever you want. You’re not going to rummage through drawers or examine clues, you’re going to listen and talk. That’s all. And each time you play the game, you can try tracking and affecting a different part of the story to see how it affects the rest.

Were you talking to one of the patients when it was time for them to take their medication and the nurse seemed exhausted? Maybe the next time you play, why don’t you follow her and see why? Did the curious old lady have a fight with someone? Why not follow her and see what she does with the info? You have complete freedom to see what you want. And it will make each subsequent game more interesting as you get a sense of what drives everyone.

What really completes the experience is the fact that each character is remarkably well voiced, to the point where you understand what they’re talking about the first time you talk to them. Special props to the person who voiced the old German man. He stops at every word to think about what he’s saying in a way that reminds me of my family in Germany who do that when they talk to me as they try to translate what they want to say in English.

The game does have some minor frustrating elements, however. Despite the 3D setting, you can only follow a linear path. So if you want to cross the cafeteria and avoid a specific person, big risk if the path leads you in that direction. Also, while your character is a fearless reporter, she sucks at taking notes. I’m going to talk to people and find some really interesting information to try to revisit later and see maybe a sentence or two in the notebook and next to nothing about the most interesting stuff.

Wayward Strand review: Stories at the speed of life

The Wayward Strand game is a really interesting storytelling experience. There’s no major plot or sci-fi twist involved here. There is no secret enemy you must stop for the fate of the world. They’re just people with stories to tell. Even if you just sit in someone’s room and look at your notebook, they will eventually become so comfortable with you that HE will start trying to talk to YOU. They are people with stories who want to share them with someone.

Wayward Strand has promised a chance to experience people’s stories in real time and that the game is absolutely up to snuff. Each person I met became more and more fascinating the more I got to know them. If you’re looking for great storytelling support, you absolutely can’t go wrong.

Wayward Strand (Nintendo Switch) Rating: 8/10

Wayward Strand is a game that celebrates the fact that everyone has a story. Beyond a few minor annoyances, it’s an absolute gem in the world of storytelling and fans of the medium shouldn’t miss it.

A copy of this game was provided to App Trigger for the purposes of this review. All ratings are ranked out of 10, with increments of 0.5. Click here to learn more about our review policy.

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